second test(online) and reflection

According to the last intervention,I modified the questions on the cards in the game and increased the number of cards (the number of questions). I used the modified version to test another pair of participants. Because they think video conferencing inconvenient and awkward, I use remote voice to guide them to play the game, and asked them to take a photo during the game. Still the same as the previous process, first sign the permission for photography, then complete the questionnaire(1-2min), start the game(30min), interview(2-3min).

what typical family(family communication pattern)? The left one: pluralistic; The middle one:consensual; The right one: laissez faire.

Feedback

The left family(pluralistic): Because we have a better relationship each other, and our family’s ideas are more open, I think this game including the problems in it is not a challenge for us. But it’s really good for me as an after-dinner entertainment activity, it’s good for us to enhance our relationship.

The middle family(consensual):There was a little awkwardness at the beginning of the game. We were not willing to express our thoughts, especially during the interactive session. After answering the question, we don’t extend the question too much, but the situation is alleviated after 15 minutes. Through this game, we also know each other’s thoughts and know where everyone’s bottom line is, which will help us avoid the next conflict.

The right family(laissez faire):The problem cards in the game are set up very well, most of which are trivial matters of life, but it is precisely because of these trivial matters of life that we can reflect our values, family views, etc. Most of the problems in the game we have encountered before and similar contradictions have occurred. In this game, we know each other’s thoughts better, and at the same time help us review our previous contradictions and find the reason of the contradictions. Let our relationship with each other go further. And every question cards has an explanation. When we hear the explanation, we understand why the other party chooses to do this instead of doing it like me.

Reflection:

I found that the analysis of the options on the question card is very important and an indispensable part, because when they choose different answers, they don’t agree with each other on the question, just like“why you chose A and didn’t choose B with me?” When they argue for a while and then look at the analysis of different options, they will better understand why the other party made this choice. During their argument, they can also discover the differences and commonalities between each other.
I think the shortcoming is that I should set up a card in this game session. Having the right to refuse to answer questions(three time). When encountering questions that I don’t want to answer, I can use this card so that they will not produce a lot of pressure, and enjoy the game process more.
So far, I have almost completed my intervention, although I have not yet seen whether the communication mode and intimacy between the participants will change, whether this intervention can really change them, or have an impact on them, But I think this process is long-term, and based on their feedback, I think there are potential changes. I believe that through this intervention, there will be more potential changes in the communication mode and intimacy between them.

Latest intervention(process+feedback+reflection)

In the last week, I went to Newcastle to test one of my stakeholder, and play the game with them. Before the intervention, I filmed with them, and asked them to sign a consent form allowing the filming. and then they completed a simple questionnaire in 2 minutes. The game lasts for about 30 minutes, and after the game is over, I interviewed them for 3 minutes.(The video will undergo sound processing and mosaic at the request of the participants)

what typical family(family communication pattern)? :pluralistic

Feedback:

PARTICIPANT A: this game really helps us to communicate. In this game, I found that his thoughts are like this, which made me understand him better, and the questions in the game are also well designed. They are all scenes encountered in daily life. The analysis of the answers is also very detailed, although there are some analysis that I don’t agree with.

PARTICIPANT B: In this game, Ifeel that there is not much difference between me and her. Even if there are differences, most of them can accept each other’s ideas after explaining. In a relationship, few people come in to speak fair, especially when everyone is at peace. This game really helps both parties communicate and can easily open up the depth of each other’s chat. I hop that the number of cards in the game can be increased, and the number of interactive cards can be more, so that I can play a few more times.

Reflection:

Through this intervention, and my observation of participants’ reactions and their feedback, I feel that my intervention has played a positive role in communication. I am very happy that my intervention is considered successful, but there are still area for improvement, such as the number of question cards and interactive cards.

At the end of the game, I found that the participants didn’t want to end the game. They wanted more question cards to ask each other, and they wanted to know more about each other’s thoughts. Every time asked a question card, they had a discussion after answering, sometime they would disagree with each other’ ideas, but after explaining the answer, they all understood the other person’ ideas, so which mean the analysis of question is an indispensable part of this game, it is equivalent to an authoritative middleman to resolve the contradiction between them.

For my next step, I will modify some of the question cards in the game based on the feedback from this intervention, and then conduct an online test on another pair of participants.

planning to test by existed board game

I bought a board game, which can be used as my intervention to test my stakeholder, but the game is more suitable for couple, so I will change the content of question card and interactive card in the game, I feel like this is a easy way for me to complete my intervention quickly.

So far I have invited three stakeholders to participate in my intervention this week(NOVEMBER 11-12) One stakeholder is in the Newcastle and the other two are in China. For the China I will record the process of the game remotely. At the same time, I will go to Newcastle to test one of my stakeholder, and play the game with them.