intervention 6 (dining table on communication)

this intervention is based on the intervention 5 ( seating arrangement on communication). in this intervention, I will first throw a question or point of view to the other person, let him think or study carefully, don’t worry about asking the answer, let him digest it in his mind first, and challenge his original concept. ( inspired by the book: The Skeptics’ Guide to the Universe) . I used critical design as a method to designe a dining table that can reflect the status of the family, and invite people to write down five key word to describe how they feel after seeing the dining table.

1. Please use 3 keywords to describe how you feel after seeing this dining table.

A: family, friend, communication

B: party, interact, space

C: warm, sweet, family time

2. Please use 3 keywords to describe how you feel after seeing this dining table.

A: distance, contradiction, estrangement

B: misunderstanding, inconvenience, serious

C: lonely, distant, bad relationship

I also placed it downstairs in my house and invite people to write down the keyword, but only received very few responses.

reference:

What is Critical Design?
Critical Design uses speculative design proposals to challenge narrow assumptions, preconceptions about the role products play in everyday life. Its opposite is affirmative design: design that reinforces the status quo.

What is it for?
To make us think. But also raising awareness, exposing assumptions, provoking action, sparking debate.

Affirmative design is problem solving, with design framed as a process that provides answers in the service of industry for how the world is.

Critical design, on the other side of the page, is characterized as problem finding, with design framed as a medium that asks questions in the service of society for how the world could be.

intervention 5 (game)

according to the last tutorial feedback, I am a little aware the older you are the wiser you are, the more respected to be given and there is always this barrier attached to it when it comes to communication.

so what can help me to tackle this issue? could be a game? in the game, give them the role, the game is to play that role of being someone else, and see how they act and how they interact and how they feel. 

so I invited one of the stakeholder to play the game with her family, and then interview her feelings, Does the game really help communication? Can it overcome the barriers of power?

interview:

stakeholder feeling: Playing games can indeed strengthen the relationship between family member and make you temporarily forget about power and status. However, one thing is not good. When playing games, most of your energy is on the game, and you forget to communicate.